About Us
The Architecture Resources Center was founded by the Faculty of Architecture and Town Planning to ensure quality and continuous servises in the design and manufacturing domain
The faculty of Architecture and town planning
The Faculty of Architecture and Town Planning is one of the first two faculties that were established at the Technion, since the beginning of its studies in 1924. The faculty serves as a unique and leading framework for the professional training of architects, landscape architects, urban planners, industrial designers, and researchers in these fields. The purpose of the faculty is to educate and train professionals and researchers, who, in addition to their professional, social and creative skills, will learn and experience various technological levels of design and production. Therefore, the study programs emphasize not only the social aspects of design and planning professions but also the technological aspects in the realm of working with simple to advanced tools on a personal level.
ARC – Architecture Resources Center
The Architecture Resources Center (ARC) is a facility at the Technion that provides a wide range of resources and facilities to support the academic research and professional development of faculty members, researchers, and students from the Technion.
The ARC is dedicated to promoting excellence in architecture and design education through innovative teaching methods and cutting-edge research. It houses a vast collection of machinery and knowledge resources on design, visualization, craft, manufacturing, and advanced technologies, as well as state-of-the-art computer labs and other technical facilities.
The ARC is comprised of 3 types of facilities:
- Research laboratories based on specific researcher
- Service Laboratories.
- Education laboratories.
The ARC provides services to faculty members, researchers, students from the Technion, and to the industry.
Administrative
Ezra's academic pursuits are in the fields of Virtual Architecture and the Metaverse
Ezra's master's thesis is on the subject of “Gamification of the rehabilitation process through Virtual Reality” and offers a unique hybrid aptitude in VR gaming and complex generative 3D design and manufacturing.
Academic administrative
His research is centered on the field of green and zero-energy buildings, intelligent buildings, building performance, energy-conscious design as well as daylight and solar rights in urban design. He is in charge of teaching lighting in architecture at both undergraduate and graduate levels.